This sudden introduction of vocal chords could easily have been the ruination of Dead Space 2‘s narrative, but the change has been made gracefully and tastefully, with a character who still keeps his words minimal but becomes much more sympathetic. Better than getting molested by an amorous psychiatrist … or is it?ĭead Space 2‘s narrative is richer and more integral to the experience this time around, helped in no small part by the fact that Isaac is no longer a silent protagonist. Of course, if that were all that happened, it’d be a pretty dull game, so along come the Necromorphs to carve people up and give Isaac something to do. Instead, it’s his failure to reach Nicole, his guilt in even getting her the assignment on the ship as a “favor,” that’s haunting him.Considered insane and incarcerated in a city-like space station known as The Sprawl, Dead Space protagonist Isaac Clarke is still haunted by visions of his dead ladyfriend Nicole, while unsympathetic doctors prod and poke at his brain. You realize not even the Ishimura itself was the worst thing he experienced - he just jumps and yells at flashbacks to the events there. It’s a tangible moment that symbolizes Isaac making strides to go beyond the horrors he endured years prior. By confronting the horrors of the Ishimura again, you return empowered, clearing areas that once took hours in around a single hour’s time. This comes right as Isaac finally starts working with Nicole and processing his repressed pain. The pain manifests not just through Nicole, but also with the return to the USG Ishimura from the first game. Not even the Marker is trying to torture Isaac - he’s doing that plenty well himself. Her arguments stop being vague condemnations, instead addressing how Isaac is the one causing these visions to be toxic. At first, Nicole seems like nothing more than a phantom of his guilt, but then things take a turn.
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